Friday, August 31, 2012

Roughcut

Got my rough cut out. I managed to track the first shot (thanks to Ron for some help with that). What I thought was impossible, was possible! So in the rough cut, I have the ground cracking up in the first shot, the drill vehicle coming out of the ground in the second shot, and finally it speeds off with smoke coming out of its booster in the last shot.


Thursday, August 30, 2012

Drill Rig

After a gruesome night of work, I've got the rig done for my drill. I managed to get the controls for the rig for most of the things I want to show in the animation. Hopefully it's accurate enough to look believable. Now to animate and input this into my rough cut!

UV Layouts!

Sorry for the extremely late update! Been busy doing the JUMP test and assignments from class.. and of course working on the final project!

So in class yesterday we submitted out pre-viz and footage that we shot for our project.. And tomorrow we have to submit our rough cut so Thibault can have a brief look at what we're trying to achieve at the end of the course. I'm pretty excited he's coming down this week, and at the same time I wanna prepare some effects stuff to show him so I can get his opinion on it as well!

As for what I've been up to lately, I really had trouble with my drill model after taking a closer look at it. I realized there was A LOT of clean up to be done. To start off, a hell load of double faces. And a lot of vertices were all over the place. So after a lot of work, I've finally managed alter the look of the drill, as well as finish the UV layouts for it. Here are the final images of the layouts and my model with a checkered board on it.



Body UV

Booster UV

Bottom Plate UV (below body)

Cockpit UV

Door UV

Drill Head UV

Handle UV

Headlight UV

Shovel UV

Tire Thread UV

Wheel UV

Blade & Booster Nosel UV

Suspension UV


I've actually already rigged my vehicle, but I think I need to redo it to get it looking the right way in the animation. So i'll be working on that for now, and hopefully I'll get the rough cut out by tmr!

Thursday, August 9, 2012

Updates on Lighting

Did some cleaning up on my model. I realized that I had a few duplicated pieces on it and it was all so confusing when I tried selecting parts of the vehicle. I set up my lighting with my CG model in it, and here is the result, and another with the chrome ball.



For now, I just have one directional light pointing down on it to get a feel of the lighting and shadows. Still working on a bit of the modeling before I can start proceeding on with UV layouts. I'm aiming for that by tonight and hopefully by my next post!